We've released Football Manager 2014 update v14.1.4. It's fully save-game compatible and the change list can be seen below.
If you have any problems, please post at community.sigames.com where our team will be on hand to help.
Stability & Performance - Fixed rare crash/freeze during processing - Fixed rare crash when using edited data - Fixed rare crash in backroom advice - Fixed rare freeze when processing
Competitions - Prevented teams from entering both Champion & EURO Cups - Allowed overage players to feature in Swedish Reserve league* (You will need to start a new game for this fix to be in your game)
Confidence - Fixed user being sacked for not dropping a player they already sold
Transfers & Contracts - Lower league players now more willing to negotiate contract renewals
Editor - Prevented IGE use in network game - Fixed free agents being unable to transfer in IGE - User can now activate Italian Serie D
Match Engine v1433 - Some important improvements to the engagement of the ball player with reduced slide tackle count - Fixed under hit near post corners that caused too many easy chances - Fixed the worst examples of wild off target shots and passes - Reduced long shots - Fixed bug causing some deflections/blocks to be potentially missed - Reduced directional change on regular player collision avoidance - Fixed metrification bug causing full back to run to centre of pitch when overlapping - Fixed bug where keeper storms out too fast when narrowing angle and risks overshooting target point - Increased fouls at lower levels - Pushed d-lines ups a bit when ball not in attacking third - Fixed some headers being directed higher than intended - Fixed keepers not reaching some obvious balls above their head - Fixed some instances of players not closing down ball player including at short corner - Fixed some instances of players not making no-brainer tackle attempt - Tweaked default cross aim point slightly - Some further tweaks to kick/header inaccuracy - Improved player blocking of shots and crosses - Fixed some minor bugs in ball deflection code - Some general improvements to engagement of ball player - Reduced instances of tackles leading to corners - Some more tackles made in danger situations - Improved detection of clear cut chances when player behind defence - Slightly more opportunistic shots taken especially when chasing a goal - Small tweaks to some shot velocities - Minor tweak to pass AI reducing any risky short ones under no pressure - Full backs come a bit deeper to offer keeper pass in 4 man defences when long kicks not instructed - Reduced instances of keeper handballs outside area - Fixed red cards being displayed for these handballs outside area - Stopped players running through nets - Fix for some issues with high d-lines not positioning correctly - Fix for some issues with clearing header direction - Reduced instances of clearance kicks in unrealistic areas - Fix for keepers not saving some shots dipping and hitting woodwork - Fix for players not leaving obvious ball for keeper - Made keepers make use of their area better after catching ball - Reduced some long shots in deeper central areas - Fixed some examples of Clear Cut and Half Chances being missed - Tuned player match ratings